Kreon Chaos

Every now and again I take on a project that I get really excited about, and this was one of them.  Hasbro’s latest range of toys, Kre-o, are Lego style construction kits based on the Transformers toys and characters.  Both full kits and “mini figs” called Kreons are available, and Hasbro wanted a game to show off the Kreons and the kits.

What we developed was a platform/puzzle game called Kreon Chaos where the player takes control of a number of Kreons.  All your favorite Transformers characters are in there, like Bumblebee, Jazz and of course Optimus Prime.  Each Kreon has a different special skill, so they have to work as a team to get through each level on their quest to collect the kit parts and defeat Megatron.

Kreon Chaos launched with the first 5 levels, set on Cybertron, with a further 10 levels (5 on earth, and 5 on the moon) to follow.  Hidden Kreons and extra levels are unlockable by playing the game, and also by entering secret codes on the level select screen.

The game was built using the FlashPunk framework which keeps the performance up even with hundreds of assets on each level, many of them animated.  It was our first game developed using FlashPunk, and we will definitely be using it in the future (check out my article/tutorial on the framework soon to be published at Flash Games Classroom)  The game was another collaboration with the awesome Ash Nicholls who handled the graphics for the game, leaving the game code and level designs to me.

The game saves user data such as scores and the time taken to complete each level, and includes online highscore submission and lead capture.  Look out for the world 2 and 3 updates later in the year!

Play Kreon Chaos Online

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